AI Insights · Timothy · July 2022
Top 5 3D Realistic Games in Austria Q2 2022: Performance Insights
In Q2 2022, the top 5 3D realistic games in Austria showed diverse performance trends across downloads, revenue, and active users. Data from Sensor Tower reveals key insights into the gaming landscape.
In the second quarter of 2022, the top 5 3D realistic games on a unified platform in Austria demonstrated varied performance trends. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
Apex Legends Mobile from Electronic Arts experienced a significant drop in weekly downloads, starting with 25.4K in mid-May and falling to just under 1K by the end of June. The game's weekly revenue also saw a downward trend, peaking at around $4.7K in late May before declining to approximately $1.2K in the last week of June. Active users mirrored this trend, decreasing from 24.6K to 7.8K over the same period.
Race Master 3D - Car Racing by SayGames LTD showed a relatively stable performance. Weekly downloads fluctuated slightly, averaging around 2K to 2.4K throughout the quarter. Revenue remained low but steady, ranging between $50 and $190 per week. Active users maintained a consistent presence, hovering around 14K to 15K each week.
EA SPORTS FC™ Mobile Soccer, also from Electronic Arts, exhibited robust weekly revenue, starting at $9K in late March and reaching a high of nearly $15.7K in early May before stabilizing around $10K to $11K in June. Weekly downloads remained steady, averaging about 2.5K. The game maintained a strong user base, with active users fluctuating between 44K and 50K.
Diablo Immortal by Blizzard Entertainment, Inc. showed impressive initial revenue of $53.6K in its release week, peaking at $87.6K in early June. However, revenue declined to approximately $35.7K by the end of June. Downloads also decreased from 16.4K to under 1K in the same period. Active users dropped from 19.3K to 8.2K over the month of June.
Soccer Superstar from Real Free Soccer maintained a low but consistent revenue stream, averaging around $30 to $50 weekly. Downloads showed a slight upward trend, starting at 1.5K in late March and reaching nearly 3K by mid-June. Active users increased gradually, peaking at over 20K by the end of June.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Austria. For more detailed analytics and trends, visit Sensor Tower.